I pushed the first public PWA release for Red Planet Tycoon. It is still early, but it is now something you can open in the browser, install, and poke at without needing a test build from me.
This pass also got a little behind-the-scenes cleanup. Performance should feel smoother, and I tightened some leveling numbers so the early stretch is less awkward.
Next up is the mobile menu pass. The game can run on phones now, but I want the panels, tabs, and small decisions to feel good there instead of just technically fitting.
Feedback is easiest on the subreddit right now. That is the only public community spot I have set up.